AI Insights · Timothy · April 2025
Performance of Top Maze Games on Unified Platform in Europe, Q1 2025
Explore the download, revenue, and active user trends of the top maze games in Europe during Q1 2025, with data insights from Sensor Tower.
In the first quarter of 2025, the European market saw interesting trends in the maze games category on a unified platform. Here's a look at the performance of the top five maze games based on data from Sensor Tower.
Multi Maze 3D by CrazyLabs LTD had a dynamic quarter with its weekly downloads starting at approximately 97.6K and gradually declining to 48.6K by the end of March. The app maintained a strong user base, with weekly active users decreasing from 413K to about 235K over the quarter.
Water Connect Flow from HM Games Pty Ltd experienced notable fluctuations. Weekly downloads peaked at 81K in mid-January and decreased to 25K by the end of March. Its weekly revenue varied, reaching a high of $118 in the third week of January. Weekly active users remained robust, starting at 478K and ending at 422K.
Sugar Rush - A Quick Adventure by Branching Factor showed a positive trend in weekly downloads, which increased from 26.6K at the start of the quarter to 30.9K by the end. Revenue peaked at $277 in mid-February, while active users grew steadily from 80.5K to 104K.
Toilet Rush Race: Draw Puzzle by Galaxy Astronaut Games had consistent weekly downloads, starting at 62K and ending at 18.9K. The app's revenue was minimal, with a slight peak of $9 in early March. Active users remained strong, though they decreased from 616K to 441K.
Finally, Maze for Kids from Crab's Games maintained steady weekly downloads, starting at 50.4K and declining to 21.4K by the quarter's end. Revenue was modest, with a peak of $75 in early February. Active users remained stable, fluctuating around 290K throughout the quarter.
For more insights into the performance of these apps, visit Sensor Tower.